-- GENERATED SPELL FOR [Dragonmaw Grunt] --


function spell0_2102(pUnit, Event) --@Shield Slam,n/a--
pUnit:FullCastSpellOnTarget(8242,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_2102', 2253, 1)
end

function Sorts_2102(pUnit, Event)
local choix_sorts_2102 = math.random(0, 0)
if choix_sorts_2102 == 0 then
pUnit:RegisterEvent('spell0_2102', 1, 1)
end
end

function mob2102_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_2102', math.random(1500, 3000), 1)
end

function mob2102_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob2102_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob2102_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(2102, 1, 'mob2102_Action')
RegisterUnitEvent(2102, 2, 'mob2102_Leave')
RegisterUnitEvent(2102, 3, 'mob2102_Kill')
RegisterUnitEvent(2102, 4, 'mob2102_Die')
